The book also has new options for player characters, the most compelling of which would have to be the option to play Half-Breeds, those born from inhuman parents. The worlds receives a description of it’s geography, the dangers found in the world, the occasional important location, and plot hooks and artifacts that the GM could use to spice up their Yggdrasill campaigns. The book goes into detail into all of the Nine Worlds: Asgard, Alfheim, Vanaheim, Jotunheim, Nidavellir, Svartalfheim, Muspelheim and Niflheim. The Nine Worlds contains information on the more magical realms of the Norse setting, discussing each one in turn and giving information on the creatures and challenges that the player characters may encounter there. The Nine Worlds is the first supplement to the game, and expands the setting in a way that many fans have been waiting for. Focused on bringing both historical and fantasy elements of the culture to life, the game has earned nothing but praise from me in my earlier review of the corebook. Yggdrasill is perhaps the best Viking rpg that I know of.
Yggdrasil rpg now full#
Something to be thankful for! Pretty hefty box and stuffed full of #Glorantha goodness finally arrived in the Phili… /i/web/status/1… 1 week agoĪrchives Archives Categories Categories Gaming The "Choose your own ad… /i/web/status/1… 1 week ago WayForward wasabibuns Chaosium_Inc It's a ton of stuff, and very helpful for the new RuneQuest GM. My six-year old son and I collaborated on this fanart of #Shantae, his favorite videogame character. RT rolistespod: Philgamer It is now also available in its fully illustrated edition.
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